Tomasz Ciotucha

I am a proactive sound designer, composer, sound engineer and lecturer focusing on game audio.

Proficient in Wwise and FMOD, and experienced with game engines like Unreal Engine and Unity, I manage the entire process of crafting sonic experiences – from research and ideation to implementation and testing – delivering unique, immersive storytelling experiences.

My experience at ZYLIA gave me a strong foundation in spatial audio and sound in virtual reality. My main DAW is Nuendo, but I am also experienced in Logic Pro, Ableton, Reaper and Audition.

As a lecturer in sound design at Feliks Nowowiejski Music Academy in Bydgoszcz, I aim to inspire students to think critically, innovate, and push the boundaries of their creativity.

My multidisciplinary background in acoustics, interactive media, and electroacoustic composition allows me to approach projects with a holistic and innovative perspective. Additionally, I completed the SKVOT Game Designer course and studied music production at the School of Modern Music in Wroclaw, where I later taught Max for Live and 3D Audio subjects.

If you want to get in touch, you’re welcome to reach out to me through this website or my LinkedIn profile.